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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Game info
AtariST

Barbarian II

Barbarian II
GenreAction Adventure
DeveloperPalace Software
PublisherPalace Software
Released1989
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byP.Dial
Barbarian II: The Dungeon Of Drax is the successor of the famous Barbarian fighting game released in 1987 by Palace Software. Dungeon of Drax is an extension of its predecessor, although the gameplay is different, and was released in 1989 for the 16bit Amiga, Atari ST, PC (MS-DOS) and the 8bit BBC Micro, Amstrad CPC, Commodore 64, MSX, Spectrum ZX and Acorn Electron.
 
Review
Barbarian IISTORY / GAMEPLAY
The game is a flip-screen action adventure game with hack and slash elements. You choose between a male Barbarian (featured on the first game) who uses a Battle-Axe or a female character who wields a Long Sword. You travel through four different places to find Drax and finish his plans once and for all. On each of the first three levels you must fight six different types of monster who are willing to kill you faster than you think! Those monsters can be from little angry chickens to heavily powered giants using their...bat! During your quest you can also gain more lives (initially 5) by collecting any skulls you may find. A truly interesting arcade adventure game (rather than a fighting game as its predecessor) which will offer you plenty of gameplay time! You start from a volcanic land and you go through a cave complex, a dungeon and finally three levels in which you encounter 2 monsters guarding Drax, ending up in a final fight with him.

GRAPHICS / SOUND
Much like the Amiga version, the ST offers pretty colorful graphics and smooth sprite animation. The sound has no in-game music but features a variety of sampled sound FX, from weapon clangs to monster roars (you can even hear the wind blowing!). The Amiga and ST versions are quite identical, with no major differences except of the mode analysis. The ST version runs in 320x200 pixels with 16 colors on-screen.
 
Screenshots
  • Barbarian II
  • Barbarian II
  • Barbarian II
  • Barbarian II
  • Barbarian II
  • Barbarian II
  • Barbarian II
  • Barbarian II
  • Barbarian II
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Comparable platforms
Commodore Amiga OCS/ECS
Atari ST
PC MS-DOS
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
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The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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